Development Updates

Flux Wall
Version History

Track the evolution of Flux Wall —from concept to release.

Changelog

All notable changes to this project will be documented here.

v0.1.0 Latest Initial Prototype Sep 2026
  • Core mechanic implemented: tap-to-hop with strict alternation
  • 9-theme flux system designed and documented
  • Fairness invariant established for wall obstacle tracks
  • Chrome UI identity finalized
  • Basic Godot 4.7 project structure in place

This is an early development changelog. More detailed version history will be available as development progresses.

Ready to experience the flux?

Follow development updates and play early prototypes on itch.io.